Monday, November 3, 2008

The Game of LIFE: BUNCO!

bun·co also bun·ko (bung' ko)
n. pl. bun·cos, also bun·kos
1. A swindle in which an unsuspecting person is cheated; a confidence game.
2. A parlor game played in teams with three dice.
3. A winning throw in the above game; three of a kind of a specified number.

[Probably alteration of Spanish banca, card game, from Italian banca, bank, of Germanic origin.].

Groups are encouraged to plan a games night this month!

I recently discovered BUNCO! It's a blast, made for 12 people, and perfect for Connection Groups. A round takes about 2 hours. Check out this site and read the rules!

Strictly speaking, Bunco is a game of dice, played in rounds. Players take turns rolling the dice and trying to accumulate as many points as possible to win each round. The game is played at tables of four in competing teams of two.

Players score points by rolling three dice and trying to match the number they're supposed to roll for that round. They get a point for each die that rolls the number, and if all three roll the number they score 21 points. They also score 5 points for rolling three of a kind of any other number. They get to keep rolling as long as they score one or more points with each roll. Once they fail to score they pass the dice to their left and the opposing team gets a chance to score.

During each round the teams at the Head Table try to score 21 points. The first team to score 21 points wins the round and play stops. At all other tables play stops when the Head Table play stops and the team with the highest score at each lower table wins the round.

At the end of the round players change seats, the winners at each of the lower tables move up a table, and the losers at the head table move to the lowest table. Players also switch partners at the end of the round, so you never play with the same partner twice in a row.

During play, players track the number of rounds they win and lose as a team, and the number of Buncos scored individually, on their personal scorecard. At the end of the night wins/losses and Buncos are tallied and prizes awarded.

Right.

Now we're going to tell you the truth...

Bunco is a social event. It's a party. It's a blast!

Twelve of us get together once a month, leaving the cares and worries behind, and leaving the kids with their fathers or baby-sitters.

We fall off our diets, snacking on M&Ms, Chex-Mix, or anything else we can get our hands on. We have appetizers, a (usually) delicious dinner, and seconds on dessert. We drink our favorite spritzer, Chardonnay, or Drink-of-the-night, and we talk.

We talk about our kids. About the neighbors. About anyone who didn't show up. About our husbands, our jobs, their jobs, the builder in our community, TV shows, current events, and anything else that might tickle our fancy.

Oh yeah, and we play a silly, mindless dice game with wild abandon, hoping to take home a few more sheckles then we arrived with.

Now that's Bunco.

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Connection Group Covenant

Connecting with God. Connecting with people. Connecting with the world.

Connection Groups target the second part of our mission- to connect with people. We believe that being in relationships, in the body of Christ, is an essential part of every Christ-followers life.

In the days of the early Church the first Christ followers gathered the first day of the week (Sunday) for worship. In addition, they meet throughout the week, daily in fact, in homes (Acts 2:46; Romans 16:5; 1 Corinthians 16:19; Colossians 4:15). We believe that being a part of a Connection Group is not something we do in addition to “going to church,” it is essential to “be the church.”

We gather around the following values:

Common Purpose: To become more Christ-like in everything.
Common Place: To become more a part of our community.
Common Possessions: To become more generous in supporting one another.

Therefore,
• We agree to meet for the duration of this semester.
• We will try to make every Group meeting.
• We will discuss the topic/text of worship services.
• We will make worshiping at Connections a priority. If we cannot be at worship we will listen or read the message online.
• We will support our facilitators and hosts and respect their role.
• We will be respecters of persons.
• We will practice confidentiality.
• We will seek to deepen relationships within the group.
• We will play together.
• We will serve together.

When: _________________________________________________

Where: _________________________________________________

Other: